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1. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
How am I supposed to surf without the IGB?!?!! Oh, wait...
- by Kai Ovaert - at 2015.07.15 19:10:04
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2. PAX EAST 2015 Eve Online Meetup! Saturday March 7(Venue TBD) - in Out of Game Events and Gatherings [original thread]
Sir HappyPants - Thanks for organizing this. A good time was had by all, and the crowd keeps getting bigger. CCP Guard - It was a pleasure making your acquaintance. I know that traveling to exotic locales such as Boston and drinking beers with a ...
- by Kai Ovaert - at 2015.03.08 04:42:13
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3. PAX EAST 2015 Eve Online Meetup! Saturday March 7(Venue TBD) - in Out of Game Events and Gatherings [original thread]
See you all tonight!
- by Kai Ovaert - at 2015.03.07 16:15:46
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4. Cloaking Devices should have cycle times and fuel requirements - in Player Features and Ideas Discussion [original thread]
tl/dr : Cloaking devices should be given a cycle time, and shall require Liquid Ozone to function. I propose that all forms of Cloaking devices be given a cycle time, and require Liquid Ozone to function. The genesis of this idea is to balance...
- by Kai Ovaert - at 2015.01.30 02:21:09
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5. Sticky:Reserved #6 - in Wormholes [original thread]
Bookmarks (or to be precise: signature IDs) that don't have to be re-scanned after every. single. daily. maintenance. Thread here
- by Kai Ovaert - at 2014.08.06 15:28:00
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6. "sticky" signature IDs - in Player Features and Ideas Discussion [original thread]
Lots of good discussion, thank you all. Having just moved to a new WH space with lots more juicy sigs, I need to bump this thread back into existence. There are clearly strong feelings both ways, and arguments of varying strength in this thread. ...
- by Kai Ovaert - at 2014.08.04 14:22:00
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7. "sticky" signature IDs - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: You should probably try to pick a position on that one, boss. Fair enough. I had been trying to say "this is why I didn't post under the 'Little Things' thread", but I can understand the confusion. ANYHOW: Surrender...
- by Kai Ovaert - at 2014.06.06 12:25:00
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8. "sticky" signature IDs - in Player Features and Ideas Discussion [original thread]
Agreed, thus the use of "loosely coupled"; IMHO, unless you have a "DEV" tag next to your name, engaging in speculative discussion about the underlying mechanics of the EVE engine isn't helpful, and distract from the purpose of this post - let's...
- by Kai Ovaert - at 2014.06.05 17:10:00
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9. "sticky" signature IDs - in Player Features and Ideas Discussion [original thread]
Players - corporation members in particular - will often perform daily scans within their area of influence to identify and bookmark long-lived cosmic signatures such as wormholes, gas/relic and combat sites. It is not unusual to see 6-12 cosmic s...
- by Kai Ovaert - at 2014.06.05 16:21:00
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10. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
I think the "Small Mobile Siphon Unit" should be re-classed as a "Medium" unit, and the "Small" class backfilled with a truly tactical unit, with stats similar to: Max lifetime: 24 hours Capacity: 200m3 Material siphon amount per cycle (processed...
- by Kai Ovaert - at 2013.12.19 17:24:00
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11. Rubicon Mobile Units Feedback: Small Mobile Siphon - in Player Features and Ideas Discussion [original thread]
OK - we're almost a month in now so I'm bumping this thread with some fresh feedback on the Small Mobile Siphon Unit. I average about 1M worth of stolen goo a day - all low-sec, low-grade goo. It is worth noting that I haven't deployed any siphon...
- by Kai Ovaert - at 2013.12.19 17:17:00
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12. Direct Link Between Manufacturing and Arthritis? - in Science and Industry [original thread]
I do not ascribe mouse clicks to fundamental shifts in EVE economics. CCP has a PhD-wielding economist on staff - Eyjolfur Gudmundsson - and I invite him to weigh in here. gamasutra.com published a fantastic article in 2001 by Pierre-Alexandre Ga...
- by Kai Ovaert - at 2013.12.19 16:05:00
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13. Direct Link Between Manufacturing and Arthritis? - in Science and Industry [original thread]
Manufacturing may not be the most gripping aspect of EVE, but EVE could not exist without it. Sure there may be a whole new universe coming soon to a POS-owned Stargate near you - but it is time the backbone of EVE got some attention. Let's take,...
- by Kai Ovaert - at 2013.12.16 15:23:00
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14. Ship Mastery Level Suggestion - in Skill Discussions [original thread]
Zor'katar wrote: ...but not really being worth adding Yet Another Checkbox. It's a tough call to make sometimes. Agreed! Zor'katar wrote: So the mastery makes a certain amount of sense for that particular group of edge cases (myself incl...
- by Kai Ovaert - at 2013.12.03 18:39:00
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15. Ship Mastery Level Suggestion - in Skill Discussions [original thread]
I propose that successive Mastery Levels should only list skills that are new, or of equal or higher level than preceding Mastery Levels. Ideally, there would be a checkbox allowing the player to view deltas from prior Mastery Levels. By way of e...
- by Kai Ovaert - at 2013.12.03 16:35:00
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16. Rubicon Mobile Units Feedback: Small Mobile Siphon - in Player Features and Ideas Discussion [original thread]
Fair points, all. And these are just my musings after three days of using them from the "thief" perspective I hadn't seen any discussion on the Siphon units, so my intent for the thread is to have exactly this kind of discussion. CCP asked for ...
- by Kai Ovaert - at 2013.11.22 00:08:00
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17. Rubicon Mobile Units Feedback: Small Mobile Siphon - in Player Features and Ideas Discussion [original thread]
One could argue that it is the POS that should be attended to, and siphoning is the corp's punishment for being lazy. I respectfully disagree with your assessment about locating them - a capsuleer with mediocre skills and SoE equipment can find ...
- by Kai Ovaert - at 2013.11.21 21:14:00
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18. Rubicon Mobile Units Feedback: Small Mobile Siphon - in Player Features and Ideas Discussion [original thread]
Firstly, kudos to CCP on another smooth release (at least from a Capsuleer's perspective). Here's a few initial thoughts on the siphon, bearing in mind we are only a few days into their availability: Price I think the BPO cost is about rig...
- by Kai Ovaert - at 2013.11.21 17:05:00
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19. Mackinaw tweak - in Player Features and Ideas Discussion [original thread]
Adjust the max (with skills) ore hold capacity of a mackinaw to be an even 36m3, instead of 35m3. The odd capacity figure is like an itch you can't scratch!
- by Kai Ovaert - at 2013.10.05 17:01:00
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